Hello there i'm

Tomás V. Sossich

Game Designer, Game Developer, Level Designer

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About Me

Game Developer

I'm a passionate game designer who wants to create inmersive experiences. That's why i've been studying to become a technical game developer at the Universidad Argentina de la Empresa for the last 5 years.

I like to work on teams with sense of belonging, hear to the others and being open to diferent perspectives about the projects. I like to think that the process of learning and becoming a better game designer simply never ends.

Name: Tomás Valerio Sossich
Age: 26
Email: tomassossich77@gmail.com
Residence: Buenos Aires, Argentina

My Education

Videogame Programming and Design Technician

Universidad Argentina de la Empresa | 2019 - 2023

Videogame Developer Technician

Instituto DaVinci | 2018 - 2019

Experience

Freelance

Indie Developer and Game Design Consulting | 2022 - To this day

Playtester | 2022 - 2022

Other Experiences

Refrigas

Commercial Employee | 2019 - To this day

Plastar Buenos Aires

Administrative Sales and Management Clerk | 2016 - 2018

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Knowlegde and Tools

Unity

My university programming study plan was C# oriented, that's why Unity became my main engine to develop my projects. I've learned about OOP and design patterns

Unreal Engine

I've learned basics of Unreal Engine blueprint programming, level design and assets management

Adobe Photoshop

I've learned to edit images and fix photos as a hobbie but later i started using it to create seamlesss textures and making pixelart.

Adobe Illustrator

I mostly use it to create simple 2D elements as sprites or UI components for my games but i also like to use it as a level design tool.

Asset Forge

I use it to elaborate simple 3D models for my prototypes because of the simple usage and the well

Amplify Shader Editor

After i've learned the basics of shaders and post processing, i started to use Amplify to create them with fully customizable properties.

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My Projects

Endless Space Defender (2023)

A humble tribute to the argentinian arcade "Nave" made in a custom C# Engine

Developed by Tomás Sossich (Programming, Game Design and Art) and Lonar Cabello (Programming)

View on Itch.io
The Sober Law (2023)

Little platformer about a 30's detective fighting to clean the streets from the gangsters and the alcohol.

Developed by Tomás Sossich

View on Itch.io
Raxi's Adventure (Coming Soon)

A coward Knight who lost his sword and shield running away from a dragon, falls into an dark and ancient dungeon. So a new adventure begins trying to find a way out between evil creatures and mortal traps.

Developed by Tomás Sossich (Game Design and Level Design), Horacio Nieva (Programming and Optimization) and Maximiliano Pérez (IA programming)

Preview

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